“Infinite power just isn’t very interesting, no matter what game you’re playing. It’s much more fun when you have a limited tool set to use against the odds.”
– Markus “Notch” Persson
Sometimes at the end of a day I listen to an audiobook or put on some music and play a little Minecraft.
This day had felt particularly hard. You know, when the blank page just stares at you. The cursor is blinking as if to say: “Well? What’s taking so long?”.
After about half an hour the first sentence appears, then comes another, and another. Finally, after 7 hours on and off the yield was about 600 words. Nothing special.
That kind of sucked. But atleast I’d shown up and done the work. Oh, well, time to relax!
I’d seen the screen countless times before but this time a thought hits me: “Why can’t there be ‘Creative’ mode in meatspace?”.
I mean, come on. Unlimited resources, free flying and destroy blocks instantly?
Money and materials aren’t an issue, you can frickin’ fly anywhere plus you don’t have to stare into that void of nothingness. You can just destory whatever’s blocking your creative output immediately!
If it only were so easy. No, what we get is life. In “Hardcore” mode.
Locked at the hardest difficulty and one life only. Don’t bother looking for cheat codes, there ain’t none!
Then my brain started analyzing how we kind of go through Maslow’s hieararchy of needs in the game.
- Physiological needs – Shelter, food & water
- Safety needs – Armor, farm & automation.
- Love & Belonging – Get yourself a pet. Cat, wolf or the occasional pig on a leash.
- Esteem – Here it kind of starts leaking into the real world. Maybe we start playing on servers, post videos or pictures sharing our experiences with others.
- Self-Actualization – Get the best armor, weapons & potions you can and go see if you’ve got what it takes to beat the Ender Dragon.
Fulfil your potential!
Have a kick-ass ₢eative day!